In the debugging and training of image-guided seeker in missile's control systems
only seldom moving images can be acquired through live firing
and there is not a strong three-dimensional sense in the use of virtual simulation scene.A simulation training system for real image-guided missile was developed.The configuration and working principle of this system was introduced.Some techniques
such as the simulation of three-dimensional centroid motion
data acquisition of seeker's six-degree-of-freedom images
and sand table control systems were emphasized.The system can reduce training expenses